Way of the Leopard 1: A Roar of Three Parts in Armored Warfare
The Leopard I in Armored Warfare roared during the second tests, and it was a roar of three parts.
The most obvious part was a 6 kill, 4200 damage game of long range sniping. If there had not been friendly scouts the roar would not have been heard. If there had been more enemy scouts, even quick peeks over the hill, the Leopard would have been chased off. There were none of the enemy advancing at the right location, and plenty of targets in the shooting gallery.
Inside the city, a group of thrown together friends make up the second part while they roll through town. They spotted, they hunted, they shot, and they killed. This no small noise added to the larger roar of the Leopard with almost 4200 damage and 5 kills.
The third roar was not an easy thing to notice. If you watched for a minute, you might begin to feel it in the trees on the hillside, the poking around rocks, the shrewd advances. It was the byproduct of being out front, of being first. The third roar was the most subtle. This roar made noise, barely 1700 damage, but this part allowed the player’s team to win by leading the way to the enemy.
Armored Warfare is the greatest roar, wrapping the other roars inside itself.
(bonus points to whoever can identify the homage of this post style 😉 )
In all seriousness, the video covers three games in the Leopard 1, a tier 4 main battle tank in Armored Warfare. The first video has a bit of long range firing, the second bruising it out in the city, and the third spearheading an attack. I hope you enjoy it. If you have any comments or suggestions feel free to let me know below, in the video’s comments, or through the blog’s contact page from the About menu above.